Fish Cook is a simple Euro-style board game in which players take the role of chefs. The game is divided into several "days" that have two parts: Morning and Evening. In the morning, players buy ingredients from the fish market and farmer's market; in the evening, they cook recipes and earn money. The strategy revolves around buying ingredients as cheaply and efficiently as possible, in addition to stealing the good ideas of your fellow chefs.
Flip N' Finds Diner
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Floriferous
2021
1-4 players
20-30 minutes to play
Rating: 7.79
Complexity (1-5): 1.80
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YOUR GARDEN AWAITS Spend the afternoon in your Floriferous garden. Relax while enjoying this elegant game of strolling through your garden and collecting flowers. Find joy in the abundance of nature. Find the most joy by collecting flowers and pairing them with abundance, desire, and mastery cards.
Floriferous is played over three days, which are divided into five turns. Each turn, a player moves one step through the garden. After each move, the player picks up a flower or desire card. After three days, players sum their scores for their desires, mastery, and points earned during the game. The player with the most points wins.
-description from designer
Flowerfall
2012
2-7 players
10 minutes to play
Rating: 6.02
Complexity (1-5): 1.05
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Flowers falling from the sky! In FlowerFall, players attempt to form large garden patches containing more of their color flower than their opponents. Each continuous patch will score points at the end of the game. Adding cards to the table is not as simple as placing them down, however. You must carefully drop them, letting them flutter through the air. Skill improves your chances, but the whim of the environment may thwart you.
FlowerFall is a quick, portable game you can play anywhere. The location you're at becomes the terrain!
FLUXX the Card Game - Basic Game
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Fog of Love
2017
2 players
60-120 minutes to play
Rating: 6.83
Complexity (1-5): 2.25
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Fog of Love is a game for two players. You will create and play two vivid characters who meet, fall in love and face the challenge of making an unusual relationship work.
Playing Fog of Love is like being in a romantic comedy: roller-coaster rides, awkward situations, lots of laughs and plenty of difficult compromises to make.
Much as in a real relationship, goals might be at odds. You can try to change, keep being relentless or even secretly decide to be a Heartbreaker. It’s your choice.
The happily ever after won’t be certain, but whatever way your zigzag romance unfolds, you’ll always end up with a story full of surprises – guaranteed to raise a smile!
Forbidden Sky
2018
2-5 players
60 minutes to play
Rating: 6.50
Complexity (1-5): 2.61
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Soar to dizzying heights in the electrifying cooperative adventure. Work as a team to explore a mysterious platform that floats at the center of a savage storm. Connect a circuit of cables to launch a secret rocket — all before you are struck by lightning or blown off to the depths below. It's a high-wire act that will test your team's capacity for courage and cooperation. One false step and you all could be grounded…permanently!
This latest installment in the Forbidden... game series takes you to new heights with several novel challenges, including collectively planning a terrain using only limited information and constructing a real electrical circuit.
Fort
2020
2-4 players
20-40 minutes to play
Rating: 7.27
Complexity (1-5): 2.44
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Fort is a 2-4 player card game about building forts and following friends.
In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort.
By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing?
But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore?
—description from the publisher
Fox in the Forest
2017
2 players
30 minutes to play
Rating: 7.20
Complexity (1-5): 1.58
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The Fox in the Forest is a trick-taking game for two players. Aside from the normal ranked- and suited-cards used to win tricks, fairy characters such as the Fox and the Witch have special abilities that let you change the trump suit, lead even after you lose a trick, and more.
You score points by winning more tricks than your opponent, but don't get greedy! Win too many tricks, and you will fall like the villain in so many fairy tales...
Funemployed
2013
3-20 players
30 minutes to play
Rating: 6.72
Complexity (1-5): 1.18
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Funemployed is a card-based party game in which everyone's trying to become employed. Apply for real jobs, like astronaut, lawyer or priest, with unreal qualifications, such as a dragon, the ability to speak panda, or a DeLorean. In the game, each player uses his qualifications to convince the other players that he's the best qualified for a job. To do this, players tell the story of why their qualifications make them the best fit for a job by role-playing and acting like they are on an interview. Find innovative ways to use your qualifications and become the most "funemployed" player at the table!
Funkoverse DC
2019
2-4 players
20-60 minutes to play
Rating: 6.94
Complexity (1-5): 2.18
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In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in four exciting game scenarios. Use your characters' unique abilities to gain points and achieve victory!
Each turn, you select one of your characters and perform two actions. Each character has access to basic actions like moving and challenges as well as several unique abilities that may be performed only by spending ability tokens. Funkoverse uses an innovative "cooldown" system — the more powerful the ability, the longer it will take for the ability token to become available again — so players have to spend their ability tokens wisely. Each character in Funkoverse is unique, so players are encouraged to try out different combinations of characters and items in order to discover their favorite synergies and powerful strategies for all four game scenarios.
Funkoverse Strategy Game: DC 4-Pack is a standalone game that includes the characters Batman, Batgirl, Joker, and Harley Quinn. This set may be combined with others, giving you the ability to assemble the team you want!
Funkoverse Harry Potter
2019
2-4 players
20-60 minutes to play
Rating: 6.81
Complexity (1-5): 2.24
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In the Funkoverse Strategy Game, you combine your favorite characters and go head-to-head in four exciting game scenarios. Use your characters' unique abilities to gain points and achieve victory!
Each turn, you select one of your characters and perform two actions. Each character has access to basic actions like moving and challenges as well as several unique abilities that may be performed only by spending ability tokens. Funkoverse uses an innovative "cooldown" system — the more powerful the ability, the longer it will take for the ability token to become available again — so players have to spend their ability tokens wisely. Each character in Funkoverse is unique, so players are encouraged to try out different combinations of characters and items in order to discover their favorite synergies and powerful strategies for all four game scenarios.
Funkoverse Strategy Game: Harry Potter 4-Pack is a standalone game that includes the characters Harry Potter, Hermione Granger, Bellatrix Lestrange, and You-Know-Who. This set may be combined with others, giving you the ability to assemble the team you want!
Fuse
2015
1-5 players
10 minutes to play
Rating: 7.03
Complexity (1-5): 1.66
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Intruders have made their way onto your ship, and their goal is total destruction! More than twenty bombs have been detected onboard, and the countdown has begun. Your elite Bomb Defusal Team (BDT) has been called upon to neutralize the threat. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time?
FUSE is a real-time co-operative game that employs 25 dice and 65 cards. Each game is set to a ten-minute timer, and players must work together in that ten minutes to defuse all of the bombs. Each bomb is represented by a card which needs a certain combination of dice in order to defuse it. A player will draw a number of dice equal to the number of players out of a bag and roll them. Players must then decide who will get which dice, but each player must take one and only one.
It's a simple task: maximize the potential of your dice among all of the players. The problem is that you have only ten minutes, and there are more than twenty bombs on your ship. You don't have time to think through every option. You barely have time to yell at Grandma as she reaches for that red die you need. This game will self-destruct in ten minutes...
Galactic Strike Force w/ Guardians of Volnoth expansion
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Galatune
2016
2-5 players
Rating: 6.33
Complexity (1-5): 2.00
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Galatune is an anime battle tabletop card game set on the fantasy planet of Lyra. The United World Government maintains peace and prosperity through the monopoly of advanced ancient technologies, but utopia comes at a steep cost. Will you join with the government to protect unity, or will you join the rebels and fight for freedom and independence?
2-5 players each lead a Champion warrior into battle and earn a Victory Point each time an opponent is defeated. You win the game by being the first to earn 3 Victory Points by defeating 3 opponents. BUT there's a twist! The game doesn't end for you when your Champion falls in battle. Instead, you just get back up on your feet, respawn your Champion, and continue fighting! Think of it as a sort of card-based battle-royal, like a Battle Arena game, where you play for KOs.
Unlike other battle card games where players take their turns one-at-a-time, in Galatune everyone attacks simultaneously! It's an exciting formula that keeps the game moving and encourages players to predict and react to each other in real time.
Great game for first-time gamers or serious pros! Easy-to-Learn, impossible to master!
Game of 49
1930
Rating: 7.00
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Game board has 49 rectangular card size spaces. Each space has a theme, i.e. "The pathfinder", "prairie beef" and "Read em and weep."
Game has 49 cards that match each space on the board. Also has "claim jumper" cards. Lots of paper money which is called "Nuggets"
Ganymede
2015
2 players
15-20 minutes to play
Rating: 7.67
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Materials 8x8 checkerboard 64 Othello disks
Play Board starts out empty. One player plays black the other white. Decide who goes first in any convenient manner, turns then alternate.
On a turn, you must,
1) Place a friendly color disk in an empty space that is not orthogonally adjacent to an opponent's color disk (diagonally adjacent is fine) and
2) Move another friendly color disk already on the board any distance in a straight line orthogonally or diagonally, without jumping over other disks and ending the move in an empty space. The last disk moved must not be orthogonally adjacent to an opponent's color disks (diagonally adjacent is fine) or
3) Pass
The game ends when players pass consecutively.
Object The player with the largest connected group of orthogonally adjacent disks, in his color, wins.
Geek Out!
2013
2-99 players
30 minutes to play
Rating: 5.70
Complexity (1-5): 1.23
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Geek Out! is a party game that can determine once and for all which player is the most knowledgeable about your favorite pop culture subjects!
In the game, you draw cards asking you to list a certain number of things which fall under a certain category: comic books, fantasy, games, science fiction, and miscellaneous. Before you begin, however, the other players may try to steal your points (and bragging rights!) by bidding to list even more than the card requires. The bidding continues until one player is ready to "out-geek" their friends. Collect a predetermined number of cards, and you win!
—description from the publisher
Gen7
2018
3-4 players
60-90 minutes to play
Rating: 6.33
Complexity (1-5): 2.42
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An international colony ship has left an exhausted Earth, headed for a distant planet in the Epsilon Eridani system. Thirteen generations will be born on this vessel before it reaches its destination, each generation a steward of the hopes and ideals of the human species. For six generations, everything has gone as planned....
Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.
In the tradition of the award-winning Dead of Winter, Gen7: A Crossroads Game is a grand narrative game with multiple possibilities. The choices players make as they play will alter the direction of the story. Gen7 will constantly challenge its players with a variety of unique situations that force them to make difficult moral decisions. Will you compromise your integrity to ensure the safety of your crew? Will you value their lives over the safety of the mission?
—description from the publisher
Get Lucky
2014
2-6 players
20 minutes to play
Rating: 5.99
Complexity (1-5): 1.59
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Welcome to the J. Robert Lucky mansion...again. Once more, you and a collection of similarly evil-minded people have gathered for a seemingly innocuous dinner party. It will be an evening of stimulating conversation, quiet music, and desperate murder attempts. But this time, it's a card game.
Get Lucky is the card game adaptation of the classic board game Kill Doctor Lucky. Players control multiple house guests, each with some very good reason to take the old man out — but he's not called "Doctor Lucky" for nothing. He's more resilient than a bad habit and twice as irritating. Take heart; his famous luck won't last forever! Gather around the card table and see who can Get Lucky!
Get Packing
2018
2-4 players
15 minutes to play
Rating: 6.08
Complexity (1-5): 1.33
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It's time to for vacation! How quickly can you pack your bags? The quickest one to pack their bags wins!
Get Packing is a puzzle game that will send your neurons on vacation. Take all the items named on the card and place them inside the suitcase. The goal is simple: Be the fastest to complete your card and close your suitcase correctly!
Get Packing contains four suitcases, 52 plastic items that you pack, and 30 illustrated cards featuring several difficulty levels.
—description from the publisher
Ghost Court
2017
6-30 players
Rating: 6.35
Complexity (1-5): 1.00
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In a small claims court full of plaintiffs and defendants, testy judges, overworked clerks, and peace-keeping bailiffs - all of whom might be living or dead - you and your friends will see that spectral justice is done, one absurd case at a time!
Cases last a few minutes and are ridiculous. Will you be an over-the-top landlord, aggrieved at a scheduled haunting gone off the rails? Will you be a sad poltergeist who only wants to make a bad smell? In Ghost Court, you might get to be both!
Ghostel
2017
2-4 players
60 minutes to play
Rating: 7.15
Complexity (1-5): 2.00
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Ghostel is a semi-cooperative family game for 2-4 players that plays in 60 minutes.
Prey on the phobias of guests by turning into their worst nightmares. Work with other ghosts to combine forces, and scare away the hardiest of hotel patrons to earn upgrades and get even scarier!
The randomised guest and dice roll mechanic means each round is different from the next, but there’s more than luck to winning the game.
Creepstone Manor has been closed for nearly a hundred years, standing dark and silent above the town of Creepstone, and that’s just the way resident ghost Spookie likes it! But now, the manor has been reopened and turned into a hotel for the living. You play the part of one of Spookie’s ghostly minions, charged with ridding the house of these warm-bodied usurpers. Use your skills of terror to send them fleeing into the night and win Spookie’s patronage. Who will be top ghost?
The game of Ghostel is made of rounds, and each round is split into a Day Phase and a Night Phase.
During the day, new people will enter the hotel whilst those who already spent the night and survived will calm down from their twilight visitations. Meanwhile, the ghosts are hiding in the attic, preparing for the next night by buying more Terror Dice, Scare Tactics to improve their scaring and Spookie favours to give those extra little bonuses.
During the night, the ghosts walk the rooms, using all their creepy tactics to frighten the humans away and show off for Spookie himself. At the start of the night Phase, each player rolls their Terror dice to determine how scary they are for that night. Players can move one room per turn, leaving behind a Terror die as they move. If the total of all dice in a room exceeds the courage of the human in residence of that room, they're scared out of the hotel! Players then score based on who placed the highest scoring dice; however, scoring is graduated so even a single pip die will still score the canny player some victory points.
Ghosts Love Candy
2016
3-6 players
20-45 minutes to play
Rating: 6.58
Complexity (1-5): 2.00
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Story: Ghosts Love Candy—everyone knows that! The cruel twist is that they no longer have the physical bodies to enjoy the scrumptious candy they crave. But, on Halloween, the rules are off. Ghosts use this mystical and eerie night to temporarily possess unsuspecting Trick-or-Treaters so they can indulge in as much candy as they can get their invisible hands on …
Object: Use your team of ghosts to possess Trick-or-Treaters and gobble up the candy you crave. The player whose ghosts earn them the most candy points after 8 rounds wins. But be careful! When a Trick-or-Treater eats too much candy they get sick and become your burden if you were the one to push them past their candy limit.
Game End: The game is over when there is no more candy left to hand out, which is 8 rounds with 2-4 players and 6 rounds with 5-6.
Gingerbread House
2018
2-4 players
30 minutes to play
Rating: 7.03
Complexity (1-5): 1.80
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Once upon a time a witch lived alone in her house in the depths of the forest. Her favorite hobby was baking yummy gingerbread; in fact, she loved gingerbread so much that she built her entire house out of it. Unfortunately, she wasn't the only one who loved it! Rude fairy tale characters passing by were eating away her walls, windows, and doors! One day, the witch decided that she'd had enough of them all helping themselves and, paying attention to which types of gingerbread these greedy intruders liked the most, she came up with an idea on how to get rid of them once and for all...
In Gingerbread House, you place domino-like tiles in a 3 by 3 grid, covering symbols that provide you with four different types of gingerbread and special actions. Tiles may also be placed on existing types of tiles, forming a 3D structure in front of you. Covering two of the same symbol is extremely valuable as it provides a bonus gingerbread or action. Victory points are awarded for building the tallest structure, completing orders by discarding sets of gingerbread, as well as being the quickest to achieve certain conditions. In the end, the player with the most victory points wins.
Give Me the Brain
1996
3-8 players
15 minutes to play
Rating: 5.84
Complexity (1-5): 1.27
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Working in fast-food is hell. All the employees are zombies, and you can't find a single brain amongst them. Except for the brain part - there is, in fact, one brain - that's the premise of Give Me the Brain!, a card game in which players take on the roles of zombies in a fast-food restaurant in hell. They all have to complete a number of tasks before leaving work, and the work keeps piling on. Even worse, some of the tasks require basic intelligence and there's only one brain to go around.
Note: Give Me the Brain: Superdeluxe Edition has 100 cards, instead of 112 with a few cards adjusted from previous versions.
Gloom
2005
2-4 players
60 minutes to play
Rating: 6.33
Complexity (1-5): 1.63
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The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice—just when it seems like things can't get any worse, they do. But some say that one's reward in the afterlife is based on the misery endured in life. If so, there may yet be hope—if not in this world, then in the peace that lies beyond.
In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.
Printed on transparent plastic cards, Gloom features an innovative design by noted RPG author Keith Baker. Multiple modifier cards can be played on top of the same character card; since the cards are transparent, elements from previously played modifier cards either show through or are obscured by those played above them. You'll immediately and easily know the worth of every character, no matter how many modifiers they have. You've got to see (through) this game to believe it!
Each of the three expansions for Gloom adds one more player, thus with all three expansions, this should be playable with seven players.
Gloom Cthulu
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Gloom Fairy Tale
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Gloomhaven Retail Version
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Gloom in Space
2017
2-5 players
60 minutes to play
Rating: 6.76
Complexity (1-5): 2.00
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Description from the publisher:
Space is the worst — empty, black, airless, awash in radiation, and dotted with immense clods of flaming plasma that make everything within millions of miles too hot to support life. If your living room were like space, you'd never ever go there.
In Gloom in Space, you make your rag-tag band or star-faring heroes miserable, then kill them. Sci-fi archetypes like the Smuggler, Captain, Doctor, and Dark Lord fight their fathers, meddle with monoliths, get caught in compactors, and wind up getting nuked from orbit. Eventually, enough Untimely Deaths come to pass that the game ends. And then? The most miserable crew wins.
Gloom in Space is a standalone game that's also compatible with all existing Gloom core games and expansions.
Godsforge
2019
2-4 players
20-40 minutes to play
Rating: 6.62
Complexity (1-5): 2.00
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Once, Etherium was plentiful and the land was peaceful. Now, its presence in the world has dwindled, and elite spellcasters battle to control the last place this primal resource can be harnessed — the Godsforge.
Godsforge features simultaneous play, with each player attacking the player to their left and defending against the player on their right. On a turn, everyone simultaneously rolls four dice, then each player lays one of their four cards face down in front of them. In any order you want, players reveal those cards, paying the cost of them via specific numbers on rolled dice, the sum of rolled dice, veilstones, or a combination of the above. On the dice, 1s can be any number you wish, while an unused 6 can be spent to acquire a veilstone.
Spells provide one-shot effects, while Creations go into play in front of you, with some of them providing one-shot "enter play" abilities in addition to possible attack and defense values and sacrifice abilities. Once all the cards have been resolved, players assess damage comparing their attack value against their target's defense. You then discard any cards you don't want, then refill your hand to four.
Once a player is eliminated, everyone still in the game starts taking damage from them each round in order to hasten the endgame.
Gonuts for Donuts
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Ground Floor
2012
2-6 players
90-150 minutes to play
Rating: 7.02
Complexity (1-5): 3.73
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The day has come. The paperwork is complete, the registration filed, and the business cards purchased – you're open for business! So now what? Where do you spend your time? Where do you spend your money? Which tasks are most important? What should take priority? Should you hire new employees? Or maybe invest in a marketing campaign? These are just some of the decisions facing you as a fresh entrepreneur who dreams of running a successful business. You must excel at balancing your time, money and staff because all are scarce and all are required to thrive.
So barter with your fellow colleagues, manage your staff, collect information, expand your office, or schedule your next product shipment. It's up to you – after all, it's your business. Of course, no matter which route you decide to take to reach that corner office at the top of the tallest skyscraper, you must start with everyone else...
...on the Ground Floor!
Over the course of the game, you will:
Convert your employees' time into info, money, and results. Adapt to changing economic conditions and brace for what's ahead. Produce, promote, and sell your goods in the marketplace. Build your company brand through marketing campaigns. Challenge other players' enterprises for success and prestige. Grow your business and build your high-rise!
Guardians
1995
2-4 players
45 minutes to play
Rating: 6.40
Complexity (1-5): 2.67
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This CCG plays more like a board game than a card game.
Each player starts with a Guardian, a very powerful creature with special abilities. In front of the Guardian you place a set of 3 stronghold cards. These are locations that give you bonuses. In front of these are 3 empty spaces that terrain cards will be placed. These will match up to the other players 3 empty spaces thus creating the board.
Onto your stronghold you can place creatures under a shield to keep them hidden. Only creatures under a shield can move and they can move up to 2 spaces with some restrictions. There is a limit to what can be put under the shields so you can not make your army too big.
When two armies met they battle. Combat is fairly detailed. Both players pick up their cards from under the shields to make a combat hand. Each player secretly chooses one creature and they are placed down on the table. The stronger then covers the weaker. This is repeated for each creature until only one player has creatures left in his hand. He can then assign these creatures to help any of the previous creatures placed. There are many modifiers involved and each stack of creatures must be checked for a winner. All losers are discarded. After determining each battle the total strength of each army is checked. The weaker army must then retreat or the attacker in case of a tie.
To win you must either control all six of the lands between the strongholds, destroy 5 of the opponents shields or destroy the opposing Guardian.
After the first release, a revised edition was published ('Guardians Revised Edition'). The game has three expansions, namely
Dagger Isle Drifter's Nexus Necropolis Park
Guards! Guards! A Disc World Board Game
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Gunkimono
2018
2-5 players
45-60 minutes to play
Rating: 7.05
Complexity (1-5): 1.84
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In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategizing, marshaling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honor and ultimate victory.
In Gunkimono, players take on the roles of these daimyo, plotting their military advances across the countryside. Each new squad of troops yields victory points, but you may decide to forgo these points and save up for your stronghold instead. All the while, you need to keep an eye on your opponents so that their forces do not grow too large and expand at your expense.
Ha Ha Moustache
2012
2-99 players
15-30 minutes to play
Rating: 4.78
Complexity (1-5): 1.33
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A trivia based game, where players hold up a moustache card in front of their face and read clues off the back in decreasing order of difficulty.
From the publisher: So, you think you know famous moustaches? Players are given clues, one at a time, from the player wearing the moustache card. Can you Name That 'Stache'?
Hanabi
2010
2-5 players
25 minutes to play
Rating: 7.07
Complexity (1-5): 1.69
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Hanabi—named for the Japanese word for "fireworks"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order. (In Japanese, hanabi is written as 花火; these are the ideograms flower and fire, respectively.)
The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards.
An extra suit of cards, rainbow colored, is also provided for advanced or variant play.
Hanabi was originally published as part of Hanabi & Ikebana.
Happy Salmon
2016
3-6 players
2 minutes to play
Rating: 6.73
Complexity (1-5): 1.09
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Description from the publisher:
Happy Salmon is a simple, ultra-fast, very silly card game.
There are no turns. Players call out the action shown on their cards as fast as they can. When two players have a match, they celebrate by performing the action. Actions include the classic "High 5", the unifying "Pound It", the frantic "Switcheroo", and the delightful and bizarre "Happy Salmon".
Each time a player celebrates a match, they quickly discard a card. The first person to get rid of all their cards wins.
The "FIN-tastically" unique and cute fish pouch makes Happy Salmon perfect to take to camp, vacation or if you are just traveling upstream.
AWARDS 2016 ASTRA Best Toy for Kids Winner 2017 TOTY Game of the Year nominee
Haven
2018
2 players
30-45 minutes to play
Rating: 7.05
Complexity (1-5): 2.34
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The mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city — or will the city use this lore to power their machines and turn the forest against itself?
The battle for Haven begins!
In Haven, you and your opponent battle for control of a mystical forest. The Haven Guardian, spirit of the forest, sleeps deeply and can no longer protect its kingdom. One of you controls the city in an effort to master the vulnerable forest using "stone lore" and machines. The other plays as the forest and its creatures who defend their home with the aid of "leaf lore" and forest spirits.
To obtain the power needed to oppose your enemy, you must send seekers to compete for the lore controlled by elementals, ancient beings who bestow the lore on those who seek it. Seekers also engage in combat for control of shrines on the board, scoring you bonus points if you occupy a majority of shrines surrounding forest havens. When one type of lore is depleted or one elemental has left the board, the Haven Guardian awakens and the player with the higher score masters the forest — or defends it from harm — and wins the game.
Heads Talk Tails Walk
2018
2-5 players
5-15 minutes to play
Rating: 6.16
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Can you hop like a frog while clucking like a chicken? Have a blast trying in this delightfully silly game for ages 3+. Players try to match hidden head tiles to the correct body tiles. If the head and body don’t match, the real fun begins! Players walk and talk like the mismatched tiles— with hilarious results! A perfect way to engage with youngsters, Heads Talk Tails Walk is laugh-out-loud family fun.
—description from the publisher
Herbaceous
2017
1-4 players
15-20 minutes to play
Rating: 7.09
Complexity (1-5): 1.19
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In Herbaceous, herb collectors compete to grow and store the most valuable medley of herbs. Everyone starts with four containers, each of which allows a different grouping action:
Group herbs of same type Group different types Group pairs Group any three types (same or different)
On your turn, you draw a herb, then decide to either keep it in your personal collection or put in into the communal pile. If kept, the next card goes to the communal pile; if placed in the communal pile, the next card goes in your personal collection.
At the start of your turn, you can decide to use a container. If so, you assemble cards from personal and communal spaces, group them, then turn them all over. You have then "collected" those and can't use the container again.
At the end of the game, collectors determine the best collection as a combination of value from their collection, matching herbs, and herb sets.
Here, Fishy, Fishy!
2012
1-4 players
5 minutes to play
Rating: 5.89
Complexity (1-5): 1.00
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My Very First Games Here, Fishy, Fishy! is a first fishing game for 1-4 children age 2+. The game can be played as free play where a kid tries to catch fishes with a magnetic fishing rod or in a game where a kid tries to catch the fish determined by the color of a die. If successfull the fish rewards the kid with a gift. Who is the best fisherman and collects the different toys first?
Heroes of Terrinoth
2018
1-4 players
30-60 minutes to play
Rating: 7.34
Complexity (1-5): 2.47
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Heroes of Terrinoth is a cooperative card game of questing and adventure that invites you and up to three allies to take on the role of unique heroes, choosing from twelve distinct and powerful heroes, split between four archetypes — healer, warrior, mage, and scout. These archetypes are further diversified into different classes that your heroes can pursue as your power grows. Regardless of which archetype and class you embrace, you and your friends must combine your powers, leaning on one another’s strengths to survive your journeys and defeat the enemies who stand against you. Over the course of eight thrilling quests, you will face villainous foes, battle deadly creatures, and save the realm!
Hero Realms
2016
2-4 players
20-30 minutes to play
Rating: 7.57
Complexity (1-5): 1.90
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Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes basic rules for two-player games, along with rules for multiplayer formats such as Free-For-All, Hunter, and Hydra.
Each player starts the game with a ten-card personal deck containing gold (for buying) and weapons (for combat). You start each turn with a new hand of five cards from your personal deck. When your deck runs out of cards, you shuffle your discard pile into your new deck. An 80-card Market deck is shared by all players, with five cards being revealed from that deck to create the Market Row. As you play, you use gold to buy champion cards and action cards from the Market. These champions and actions can generate large amounts of gold, combat, or other powerful effects. You use combat to attack your opponent and their champions. When you reduce your opponent's score (called health) to zero, you win!
Multiple expansions are available for Hero Realms that allow players to start as a particular character (Cleric, Fighter, Ranger, Thief, or Wizard) and fight cooperatively against a Boss, fight Boss decks against one another, or compete in a campaign mode that has you gain experience to work through different levels of missions.
Hero Realms: The Ruin of Thandar Campaign Deck
2017
1-5 players
Rating: 7.52
Complexity (1-5): 2.19
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Choose your character, team up with your friends, and start your adventure! Gain experience points on each mission. Spend your experience points between missions to improve your character with awesome new skill and gear cards.
The 150-card The Ruin of Thandar Campaign Deck contains:
Rules for solo and cooperative Campaign play Three different missions, each designed to be more challenging than the last! Skill and gear cards to improve and customize your character
Hey! That's My Fish
2003
2-4 players
20 minutes to play
Rating: 6.70
Complexity (1-5): 1.45
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In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.
Holding On
2018
2-4 players
45-60 minutes to play
Rating: 6.06
Complexity (1-5): 2.40
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"All my life I've kept my mouth shut - out of loyalty, out of fear... out of shame. And look where it's got me, lying here with my rear-end hanging out of a blue gown, all you lot fussing around me. Sure, that's no way to live. No way to die."
Holding On: The Troubled Life of Billy Kerr is a co-operative game where players work as nursing staff tasked with providing care for the terminally ill. Your latest patient has been rushed in following a massive heart attack on a flight from Sydney to London. When the game begins, all you know is this - his name is Billy Kerr, he is sixty years old, and he has been given days to live.
Players must work together to provide Billy with appropriate care, responding to medical emergencies while gaining his trust. Over ten fully replayable Scenarios, you will need to piece together a lifetime of memories while being drawn deeper into his troubled past. As you discover more about Billy, can you help him find the courage required to confront the three regrets that keep him holding on?
Dealing with themes of dying and regret, Holding On: The Troubled Life of Billy Kerr invites players to experience the extraordinary life of an ordinary person in his final days.
Holiday Fluxx
2014
2-5 players
20 minutes to play
Rating: 6.27
Complexity (1-5): 1.12
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Like Fluxx, Holiday Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.
At the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game.
Holiday Fluxx is intended to serve as a family-friendly introduction to Fluxx and will feature holidays from New Year's Day to Halloween to Hanukkah to Christmas.
Help
Play time is the manufacturers specification. JoCo Cruise recommends adding 20-30 minutes if your party has not played before.